We’ve just released Timecrest 3.5.8 which adds a high-contrast mode.
Read More
We’ve just released Timecrest 3.5.8 which adds a high-contrast mode.
Read MoreWe’ve just released Timecrest 3.5.7 which adds the long-requested feature to be able to view the history of games you have completed.
Read MoreWe're thrilled to have won the 2023 AppleVis Golden Apple Award for Best Game jointly with the excellent Zanagrams!
Read MoreToday, we’ve released another update to Timecrest adding a few more social media links where you can earn Time Crystals for following.
Read MoreWe’ve decided to close the Timecrest forums, and will do so on July 1, 2023. Please archive any discussion or media posted before that date.
Read MoreToday, we’ve released another update to Timecrest fixing some small bugs and issues.
Read MoreThe response for Timecrest 3.5 has been incredible, and we are loving everyone’s reactions to the new storylines and changes in Timecrest.
Read MoreTime has four specific rules. This update to Timecrest breaks the third rule.
Read MoreWe’re proud to announce that we’ve completely rewritten Timecrest for Apple Watch with beautiful modern UI and amazing animations.
Read MoreHappy Red Day!
Read MoreDue to a sudden change in policy for using the Twitter API, we've been forced to remove all Twitter functionality from Timecrest. This means that you will no longer be able to get Time Crystals from Tweeting and following the characters.
Read MoreBug fixes and accessibility improvements.
Read MoreTo celebrate Timecrest’s 6th anniversary, our community put together an incredible magazine with both a layout with images as well as a text only version.
Read MoreWe’ve released version 3.1 updates, with a few bug fixes and we’ve cleaned up a lot of spelling and grammar issues. Please update today!
Read MoreIn our fifth and final Community Spotlight, Cai tells us about her experiences playing Timecrest and gives us some tips for drawing art.
Read MoreToday, a volunteer Forum Moderator and Beta Tester, Ben, tells us about his experiences playing Timecrest.
Read MoreIt’s been 4 years and 355,516 words between Timecrest 2 and Timecrest 3. Thank you to everyone who supported Timecrest and made this possible. We want to celebrate our launch by giving everyone a gift of Time Crystals every day!
Read MoreWe’re only a few days out before Timecrest 3: Luthor is released. We wanted to catch up with the writer behind all of Timecrest 1, 2, and 3, Lisa Gu, and learn a bit more about her process.
Read MoreToday we interview one of our earliest and most engaged Timecrest fans.
Read MoreToday we talk to Christine, who has been with us since Timecrest 1 and tells us about her experiences playing Timecrest and eventually helping us out!
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